![]() Karltorp has found that music from games he used to play as a kid, such as StarCraft, Street Fighter, and Final Fantasy, work best. “I started diving in and realizing that there is this whole world of people remixing video game music and that there’s this community out there that has discovered the same thing that I have,” he said. He started with recordings from StarCraft, of which he played “insane” amounts of as a teenager. “If you listen to it over and over again, it never gets boring, it continues to pulse,” Karltorp explained. “After awhile, it took me down, rather than kept me up.”Ībout four years ago, Karltorp landed on something that worked: Video game soundtracks. “I could only take so much dubstep and things like that,” Karltorp, the CEO of Zerply, told Fast Company. He tried the electronic music route, but that didn’t have the intended effect. His job involves a lot of coding, and he craved something with a continuous beat that could keep him going. Once he graduated and started Zerply, a sort of LinkedIn for creative talent, he found the ethereal sounds of Bach almost too soothing. Sonatas don’t have distracting lyrics, and seemed to activate the right parts of his brain. Christofer Karltorp used to listen to classical music in college while studying, and for awhile, it worked.
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